CR:TG Update - Content / Fixes / Implementing Feedback!


18/5/2022

Just launched a new version of Project C, this time I focused on improving existing mechanics and facilitating a more enjoyable user experience.

Firstly I moved in to work on some of the issues that arose when the game was being playtested, player were unable to tell which direction were their "legs" facing, to amend this, I included a small pointer arrow (visible on the gif) to tell them which direction they are facing, since the laser sights are pretty straightforward in their function of directing the aim of the player.


Secondly, I worked on some GUI / Hud adjustments, now the character selection is fully functioning, had to implement a somewhat complex system to work around the scene switching and spent some time toying with PlayerPrefs, but I must say that I am satisfied with the end product, might even do a stat description of all the MECHs since they all have different stats and weapons.


Where I hit a pretty big wall was a certain UI element, I wanted to implement a fixed Health-Mech-Display something akin to Mechwarrior's design of a small hud element which highlighted which parts of the vehicle were damaged / lost, the "wall" part of this problem was that Unity for some reason can only change the color of a Image once when using the regular Color component, so you have to use a Color32 one, which is the same functionally, except for a byte base.


Lastly I reworked some parts of the enemy prefab system, so now it is really easy to add new enemies into the game. Had some issues with the AI that are for now unresolved, but for the future I am planning on implementing a system where the AI follows the player once the player is "detected" using A* pathfinding, found a really neat library that could be of use that works great on a 2D space with grids.

Also added health bars for the enemies, since that is something that players requested.


Well, that's all for this update, I don't know who really reads these but if anyone wants to see their cat [or any other pet] added to the roster of mech pilots as a playable character then just hit me up here on itch.

peace out 👋🐱

-Schz

Get Project C - ITGDev

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