General coursework update
Date: 8. 3. 2022
>Gen. Progress: Uploaded base files to itch.io on new account
Activity: Worked on project for 2 hours with one 10 minute break for building / importing files.
Attempted some of the advanced tutorials to see the extent of the platformer's modability without scripting/importing or creation of new assets. Must add that the base tutorials were well done and straight to the point, very manageable.
Luckily already had working experience in Unity, was able to complete the tutorial without any shortcomings / greater issues. Will have to try out the available enemy roster next time I work on this project, looking forward to it, AI is always a fascinating topic in gamedev!
Invested hours: Total: around 2 hours
With unity preinstalled the previous night, the Tutorials were my main focus for today.
Outcome:
Build (uploaded to the itch.io page as a .zip file)
Files
Get Project A - ITGDev
Project A - ITGDev
Project for MFF UK intro to Gamedev course - A
Status | In development |
Author | Schizma |
Tags | mff-gdintro-2022-a |
More posts
- Migrating [Project B followup]Apr 17, 2022
- Scripting - Testing and implementationMar 30, 2022
- General coursework update #2Mar 21, 2022
- 2D-gamekit, testing out the watersMar 15, 2022
- Project A - Level design document [One page]Mar 10, 2022
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