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Project A - ITGDev
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Devlog
Migrating [Project B followup]
April 17, 2022
by
Schizma
#mff-gdintro-2022-a
Date 17. 4. 2022 >Announcement: Hello! Following this announcement, this page will no longer be updated! All further progress/new builds/used assets will be available at my new Itch.io project page (...
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Scripting - Testing and implementation
March 30, 2022
by
Schizma
#mff-gdintro-2022-a
Date 29-30. 3. 2022 >Gen. Progress: Implemented part 2 (Scripting document -> Segments: 1,2,3,4) of the Scripting Document Activity: Used tutorial to implement Animations and to play sounds on state c...
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General coursework update #2
March 21, 2022
by
Schizma
#mff-gdintro-2022-a
Date 21. 3. 2022 >Gen. Progress: Expanded upon game design elements featured in the course's required "One Page Design". Activity: Finishing touches to the design document. Considering the feedback I...
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2D-gamekit, testing out the waters
March 15, 2022
by
Schizma
Date 15. 3. 2022 >Gen. Progress: Managed to extract and upload coursework from email Activity: Built a few levels / zones in the 2d gamekit, got a general feel of the assets and tools included. Big fa...
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Project A - Level design document [One page]
March 10, 2022
by
Schizma
#level_document, #design_document
GAME DESIGN - PROJECT A - PLATFORMER LEVEL General level concept: Relatively easy introductory level, 2 branching paths converging on LEVEL FINISH, few enemies , mostly environmental hazards with some...
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General coursework update
March 10, 2022
by
Schizma
#mff-gdintro-2022-a
Date: 8. 3. 2022 >Gen. Progress: Uploaded base files to itch.io on new account Activity: Worked on project for 2 hours with one 10 minute break for building / importing files. Attempted some of the ad...
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